Designing Apps for Tablets and Stylus Input

Many apps treat the tablet as a stretched phone: the same single column, now surrounded by empty space. People who choose a tablet expect more – more context on screen, precise input and layouts that adapt as they rotate the device.
Use the space for context, not just bigger content
A second pane for details, a persistent sidebar or a preview next to a list lets people work without constantly navigating back and forth. Keep line lengths comfortable; a wider screen is not a reason for 140-character lines.
Treat the stylus as a first-class input
Pencil users want low latency, palm rejection and pressure that feels natural. Offer shortcuts such as a double tap to switch tools, and never hide essential actions behind hover states that a stylus cannot trigger.
“The best tablet apps feel like a desk: everything you need within reach, nothing in the way.”
— Leo Martins, Product Designer, Inkwell
Design both orientations on purpose
Landscape and portrait deserve their own layouts. Test split view and slide-over modes too, where your app may only get a third of the screen.
Keep touch targets generous
Fingers still matter on a tablet. Keep targets at least 44 points and leave space around destructive actions so a resting hand never triggers them.


